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Pay in 4 interest-free payments of $7.50 Learn more
Ships within 48 hours · Estimated delivery Aug 29 - Sep 3
create a Frailty
Romping Club gains +1 [Power] until end of turn
put an aim counter on it
Set: Promo Finish: Rainbow Foil Type: Hero Subtype: Young Rarity: Promo Class: Wizard Elemental Life: 36 Intellect: 4 Essence of Ice (You may have Ice cards in your deck
that effect deals that much arcane damage plus 1 and at the beginning of the end phase
Flamescale Furnace [UPR084] (Uprising) Rainbow Foil FAB091 create a FrailtySet: Uprising Edition: Unlimited Finish: Rainbow Foil Type: Equipment Subtype: Chest Rarity: Legendary Class: Draconic Once per Turn Instant {r}: Gain {r} for each red card in your pitch zone. Activate this ability only if you've played a red card this turn. Temper (When the combat chain closes, if this defended, put a 1{d} counter on it, then if it has 0{d}, destroy it.)
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